International Symposium "Live Performance and Video games. Appropriations, Inspirations and Mutual Transfers"

27 September, 2022 by Izabella Pluta | 0 comments

International Symposium "Live Performance  and Video games. Appropriations, Inspirations and Mutual Transfers"

Narrative strategies, immersion, interaction, the relationship between physical and virtual worlds: the fields of investigation concerning the relationship between live performance and video games

International Online Symposium

Live Performance and Video games
Appropriations, Inspirations and Mutual Transfers

5, 6, 7 OCTOBER 2022

Organized by
Réjane Dreifuss (ZHDK, Zurich University of the Arts, Switzerland)
Simon Hagemann (CREM, Center for Research on Mediation, University of Lorraine, France)
Izabella Pluta (CET, Centre of theatre studies, University of Lausanne, Switzerland)
in collaboration with Théo Arnulf (University Paris 8, France)



Britta Neitzel, Mike Sell, Miguel Sicart, Larry Switzky, Margarete Jahrmann, Josephine Machon & Munotida Chinyanga


Fanny Barnabé, Sacha Bernard, Cason Murphy, Jacques Ghoul-Samson, Jean-Michel Denizart, Isabelle Starkier, Diane Dufort, Chris Berchild, Julien Feyt, Georges Gagneré, Aria Giacona, Victor Inisan, Mia Consalvo, Susanne Kennedy, Michael Goodchild, Mary Flanagan

Free registration
Office: Théo Arnulf Contact: theatre.robotics(at)

Program: Blast Theory, « Can you see me now?. Photo by Blast Theory©


October 5

 Time (UTC+2h)

13:45-14:00 Registration Zoom

14:00-14:05 Welcome address, Anton Rey (Institute for the Performing Arts and Film, ZHdK)

14:05-14:15 Introduction, Izabella Pluta (University of Lausanne) / Réjane Dreifuss (Zurich University of Arts) / Simon Hagemann (University of Lorraine) / Théo Arnulf (University Paris 8)

14:15-15:00 Kenote Talk: Britta Neitzel (University of Düsseldorf): Performances in Videogames

15:00-16:30 Panel: Theater and Video Games: mutual appropriation.

Fanny Barnabé/Sacha Bernard (University of Liège) : Spectacularization of Play in Live-Streaming Speedrun Marathons:  From Performativity to Mediation

Cason Murphy (Iowa State University) : No Longer “Merely Players”: Porting the Elements of Theatre into Video Gaming

Jacques Ghoul-Samson, Jean-Michel Denizart (University of Toulon): To stream, a performance between YouTube and television

16:30-17:15 Kenote talk: Mike Sell (Indiana University of Pennsylvania) : Videogame Studies: The Broad Spectrum Approach

 October 6

Time (UTC+2h)

13:45-14:00 Registration Zoom

14:00-14:45 Keynote talk: Miguel Sicart (IT University Copenhagen) : Playing Bits: Play and Performance With Computational Agents

14:45-16:45 Panel: Game World, Real Life: learning tools.

Chair : Mike Sell (Indiana University of Pennsylvania)

Isabelle Starkier (University of Evry) : Differences of Games: When theatre encounters escapegames in video conferencing

Diane Dufort (Catholic University of the West) : Serious Alternate Reality Games: towards a design framework


Chris Berchild (Indiana State University): Video Games and their Place in Live Theatrical Pedagogy

Julien Feyt (University Jean-Monnet-Saint-Etienne): Repeat After Me : Performance between gamification and cartography

16:45-17:45 ROUNDTABLE : Theatre artists and game designers : creativity and interplay

Mia Consalvo (Concordia University, Montreal)

Susanne Kennedy (theatre artist)

Michael Goodchild (theatre artist, RGB Project)

Mary Flanagan (artist and game designer, Dartmouth College, New Hampshire)

October 7

Time (UTC+2h)

13:45-14:00 Registration Zoom

14:00-14:45 Keynote talk: Larry Switzky (University of Toronto) : Who (and What) Performs in Video Game Theatre?

14:45-16:15 Panel: Digital technologies : new challenges for theatermakers.

Georges Gagneré (University Paris 8): Directing avatars in live performances

Aria Giacona (University of Houston): Virtual Mask : Isekai as Performance

Victor Inisan (University of Rennes 2): Unreal Engine in the theater : new challenges for the lighting designer

16:15-17:00 Keynote talk: Margarete Jahrmann (University of Applied Arts, Vienna) : Ludic Performances in Hybrid Assemblages

17:00-17:45 Keynote talk: Josephine Machon (Middlesex University) with Munotida Chinyanga (Middlesex University) : ‘It’s (not) only a game’…  some game-changing potentials of game-based theatre

17:45 Closing words



Ágnes Bakk (Moholy-Nagy University of Art and Design, Hungary), Réjane Dreifuss (ZHDK, Zurich University of the Arts, Switzerland), Laurent Di Filippo (Crem, University of Lorraine, France), Douglas Eacho (Center for Drama, Theatre and Performance Studies, University of Toronto, Canada), Georges Gagneré (Inrev, Université Paris 8, France), Simon Hagemann (CREM, University of Lorraine, France), Marleena Huuhka (Faculty of Information Technology and communication Sciences, Tampere University, Finland), David Javet (Gamelab, Université of Lausanne, Switzerland), Cédric Plessiet (Inrev, University Paris 8, France), Izabella Pluta (CET, Université of Lausanne, Switzerland), Hélène Sellier (The Seed Crew, France)

Host (online): Institute for the Performing Arts and Film, Zürcher Hochschule der Künste (Switzerland)

In cooperation with:  INREV, Université Paris 8 (France), CREM, Université de Lorraine (France), GameLab UNIL-EPFL, Université de Lausanne, Ecole polytechnique fédérale de Lausanne (Switzerland), Association Theatre in Progress (Switzerland)




Stay up to date with the IFTR Weekly Digest